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SomeGameEngine

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Devlog

  • A Small Sandbox Tweak
    November 15, 2024 by SadPumpkin
    hi! just a small update to the sandbox as i tweaked things for the main game: Reduce player jump height Fix urchin destroying spikes Update swimming physics and interaction with shallow water Increase... Continue reading
  • Sandbox 3rd Update
    October 05, 2024 by SadPumpkin
    hi! this update adds one enemy: Urchins! They are little spike balls that can be stationary or moving. They can destroy wooden crates and trigger any arrows or bombs like you do. i added it because i... Continue reading
  • Sandbox 2nd (Mini) Update
    August 27, 2024 by SadPumpkin#sandbox, #platformer, #prototype
    hi, it's been a while. life got busy, but i managed to get some work in. They are mostly things outside of the gameplay, dealing the menus and updating the graphics. i've updated the sandbox. Here's a... Continue reading
  • Sandbox Update
    November 25, 2023 by SadPumpkin#raylib, #C
    Hi. The project going steadily forward with new features and tweaks. With that, the sandbox also updated with the implemented features as well. Quick reminder that this project is to learn about ECS g... Continue reading
  • Initial Release - A Learning Project
    September 30, 2023 by SadPumpkin
    1
    #raylib, #C
    Hi. This project started as a learning project about ECS architecture and general game engine principles. The goal is to make a game similar to Hannah and the Pirate Caves from Neopets. The game will... Continue reading
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